Empiriceme · Evidence · Empirical Regularity

Dictator Game

Given money to divide with no possibility of retaliation, most people still give some away.

Kahneman, Knetsch and Thaler's 1986 design removes every strategic motive: the recipient cannot retaliate or reciprocate. Giving falls sharply when the framing changes, so the effect is real but highly context-sensitive.

In practice

  • A team dividing an unexpected budget surplus gives some to the group with no claim on it and no way to reciprocate.
  • A departing employee hands over documentation nobody will check, to colleagues who cannot reward them.
Standing
Giving falls sharply when anonymity and framing change, so the effect is context-sensitive.
Further reading
Wikipedia
Subject
Games & Strategic Interaction
Essay
What is provable, and what people actually do

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