In a repeated game where mistakes happen, a strategy that sometimes forgives a defection does better than strict retaliation, which locks players into mutual punishment.
Axelrod's tournaments made tit-for-tat famous, but they assumed that no one ever made an error. Nowak and Sigmund's 1992 paper in Nature, on heterogeneous populations and with random variation built in, found that tit-for-tat players are needed mainly to pave the way for a more generous strategy. In the generous version a player answers some defections with cooperation, around one in three for the standard payoffs. A single error between two strict reciprocators sets off an echo of retaliation in which each punishes the other's last move, and generosity ends it. Nowak and Sigmund's 1993 paper described win-stay, lose-shift, which beat tit-for-tat in noisy contests, and Wu and Axelrod's 1995 study of noise found that both contrition and generosity helped.
In practice
- Two colleagues each read a missed message as a snub and reply in kind, and the small insults escalate until one of them absorbs the next.
- A forum moderator who restores a member's access after a first offence may end more feuds than a rule of permanent bans would.
- Attributed to
- Martin Nowak & Karl Sigmund
- Also called
- GTFT; forgiving tit-for-tat
- Possible explanations
- In a noisy world a kind move can be misread as a defection, and a cooperator can slip. Strict reciprocity treats each such error as a real defection and returns it, and the partner returns that in turn. Occasional forgiveness breaks the chain at small cost.
- In its favour
- Fudenberg, Rand and Dreber's 2012 experiments with noisy repeated prisoner's dilemmas found that strategies and subjects that were slower to retaliate and quicker to forgive earned more.
- Against it
- Generosity can be exploited, since against a player who defects every time a forgiving strategy loses a little in each round. The results come from simulations and games with fixed payoffs and symmetric moves, whereas real offences differ in size and often cannot be undone. Nowak and Sigmund's own later work found win-stay, lose-shift outperformed generous tit-for-tat in some settings.
- Standing
- Extends Tit-for-Tat. Compare Strong Reciprocity and the Incivility Spiral. The online counterpart is Rule 5 of the Rules of the Internet.
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