Empiriceme · Figure · Analogy / Metaphor

Kobayashi Maru

A test designed to be unwinnable, so that what it measures is conduct under certain defeat rather than competence.

From Star Trek II, 1982. The interesting version is Kirk's: he reprogrammed the simulation, and whether that is cheating or the correct answer is the actual question the scenario poses.

In practice

  • An assessment centre exercise designed with no winning path shows the panel who blames colleagues and who keeps the team working.
  • A crisis simulation with an unavoidable loss reveals which manager escalates honestly and which conceals until the end.
Standing
Often invoked with the opposite lesson: that the right move is changing the terms of the test.
Further reading
Wikipedia
Subject
Organizations & Bureaucracy
Essay
The folklore of office life

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